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![]() | RELATED SKILL Magery Meditation Inscription Resisting Spell | RELATED INFO Index2°Circle 3°Circle4°Circle 5°Circle6°Circle 7°Circle8°Circle | RELATED ITEMS Spellbook Reagents | RELATED PAGES Magical Property Artifact |
First Circle
First circle | Reagents | Duration (seconds) | Effect |
Clumsy | BM, Ns | (((Eval / 5) + 1) * 6) | Reduces the target’s Dexterity by a percentage equal to (EVAL/10) + 8) - (RESIST/10) (8% at 100 Magery versus 100 Resist). Resist reduces the spell’s power. |
Create Food | Ga, Gi, MR | Permanent | Randomly creates one of 10 possible food types (grapes, ham, cheese, muffins, fish, ribs, chicken, sausage, apple, or peach) |
Feeblemind | Gi, Ns | (((Eval / 5) + 1) * 6) | Reduces the target’s Intelligence by a percentage equal to (EVAL/10) + 8) - (RESIST/10) (8% at 100 Magery versus 100 Resist). Resist reduces the spell’s power. |
Heal | Ga, Gi, SS | Permanent | Restores hit points (Magery/10) + (1 to 3) (9–13 HP at 100 Magery). If cast on someone else, the effect increases by 50%. |
Magic Arrow | SA | Single use | A small magic arrow flies toward the target. Base damage 10 + 1-4, 100% Fire. Reduced by Fire resistance. |
Night Sight | SS, SA | Until the next dawn or dusk | Increases the target’s night vision (the target needs at least 10 Magery to benefit). |
Reactive Armor | Ga, SS, SA | Indefinite | Reactive Armor increases the caster’s physical resistance by 15 + (Inscription/20) points and decreases elemental resistances by 5 points. Reactive Armor has indefinite duration: it turns on when cast, and turns off if cast again. |
Weaken | Ga, Ns | (((Eval / 5) + 1) * 6) | Reduces the target’s Strength by a percentage equal to (EVAL/10) + 8) - (RESIST/10) (8% at 100 Magery versus 100 Resist). Resist reduces the spell’s power. |
All first-circle spells cost 4 mana and require 0.5 seconds of delay.
Key Reagents |
BM - Blood Moss, Ga - Garlic, Gi - Ginseng, MR - Mandrake Root, Ns - Nightshade, SS - Spider Silk, SA - Sulphurous Ash |
To cast a first-circle spell, you need a spellbook, the appropriate reagents, and a small amount of Magery skill.
Clumsy
Required reagents: Blood Moss, Nightshade
Spell words: Uus Jux

Tip: Useful when you forgot to bring food and need it for yourself or your pet.
Required reagents: Garlic, Ginseng, Mandrake Root
Spell words: In Mani Ylem

Tip: By reducing the target’s Intelligence, Feeblemind also reduces their mana and its regeneration rate. Very useful against mages, necromancers, paladins, and warriors using special moves.
Required reagents: Nightshade, Ginseng
Spell words: Rel Wis

Tip: With a short delay, Heal is useful when there isn’t enough time to cast the fourth-circle equivalent. Often, an opponent with high Dexterity may interrupt this spell.
Required reagents: Garlic, Ginseng, Spider's Silk
Spell words: In Mani

Tip: This is your first ranged direct-damage spell. Useful to learn attack spell timing.
Required reagents: Sulphurous Ash
Spell words: In Por Ylem

Tip: Improves night vision. Night Sight also increases visibility in caves and Champion Spawn areas (also known as “Evil in a Can”).
Required reagents: Spider's Silk, Sulphurous Ash
Spell words: In Lor

Tip: Reactive Armor helps defend against physical attacks but makes you more vulnerable to elemental damage. Use it when your opponent mainly deals physical damage.
Required reagents: Garlic, Spider's Silk, Sulphurous Ash
Spell words: Flam Sanct

Tip: By reducing an opponent’s Strength, Weaken also lowers their hit points and the damage from their weapons. Sometimes useful against warrior opponents.
Required reagents: Garlic, Nightshade
Spell words: Des Mani
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